Difference between revisions of "Perks"

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Perks are unique attributes colonists have. They're viewable inside the colonist info panel and at the generation screen. Perks can be either positive, negative, or neutral.
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Perks are unique attributes colonists have. They're viewable inside the colonist info panel and on the generation screen. Perks can be either positive, negative, or neutral. All colonists start with a maximum of 2 perks. Some perks can be gained or removed while playing the game.
  
 
==Positive Perks==
 
==Positive Perks==
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|<span style="color:green;">'''Charismatic'''</span>
 
|<span style="color:green;">'''Charismatic'''</span>
 
|Liked by everyone
 
|Liked by everyone
|
+
|Chance 4
 +
|-
 +
|[[File:Excitable_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Excitable'''</span>
 +
|Morale boosts are doubled
 +
|Chance 6
 +
|-
 +
|[[File:Fast Learner_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Fast Learner'''</span>
 +
|Increased skill experience
 +
|Chance 5
 +
|-
 +
|[[File:Insomniac_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Insomniac'''</span>
 +
|Requires less sleep
 +
|Chance 6
 +
|-
 +
|[[File:Loner_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Loner'''</span>
 +
|Requires much less socialization
 +
|Chance 0
 +
|-
 +
|[[File:Morbid Curiosity_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Morbid Curiosity'''</span>
 +
|Fascinated by blood and dead bodies
 +
|Chance 6
 +
|-
 +
|[[File:Pacifist_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Pacifist'''</span>
 +
|Never fights
 +
|Chance 5
 
|-
 
|-
 
|[[File:Speedy_Icon.png|center|link=]]
 
|[[File:Speedy_Icon.png|center|link=]]
 
|<span style="color:green;">'''Speedy'''</span>
 
|<span style="color:green;">'''Speedy'''</span>
 
|Moves Faster
 
|Moves Faster
|
+
|Chance 6
 
|-
 
|-
|
+
|[[File:Tolerant_Icon.png|center|link=]]
|
+
|<span style="color:green;">'''Tolerant'''</span>
|
+
|Morale penalties are reduced by half
|
+
|Chance 6
 
|}
 
|}
  
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! Description
 
! Description
 
! Details
 
! Details
 +
|-
 +
|[[File:Aggressive_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Aggressive'''</span>
 +
|Fights much more frequently
 +
|Chance 2
 +
|-
 +
|[[File:Anxious_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Anxious'''</span>
 +
|Receives double morale penalties
 +
|Chance 2
 +
|-
 +
|[[File:Disgusting_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Disgusting'''</span>
 +
|Does disgusting things. Sleeps and poops on the floor
 +
|Chance 3
 +
|-
 +
|[[File:Faint Hearted_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Faint Hearted'''</span>
 +
|Terrified of blood and dead bodies
 +
|Chance 2
 
|-
 
|-
 
|[[File:Frail_Icon.png|center|link=]]
 
|[[File:Frail_Icon.png|center|link=]]
 
|<span style="color:red;">'''Frail'''</span>
 
|<span style="color:red;">'''Frail'''</span>
|Liked by everyone
+
|Reduced health
 +
|Chance 4
 +
|-
 +
|[[File:Germaphobe_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Germaphobe'''</span>
 +
|Hates all things biowaste
 +
|Chance 2
 +
|-
 +
|[[File:Gluttonous_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Gluttonous'''</span>
 +
|Gets hungry faster
 +
|Chance 4
 +
|-
 +
|[[File:Hateful_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Hateful'''</span>
 +
|Dislikes everyone
 +
|Chance 1
 +
|-
 +
|[[File:Incompetent_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Incompetent'''</span>
 +
|Bad at everything
 +
|Chance 2
 +
|-
 +
|[[File:Incontinent_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Incontinent'''</span>
 +
|Randomly poops, even in space
 +
|Chance 0, Colonists may gain the Incontinent perk by having poor food choices
 +
|-
 +
|[[File:Limp_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Limp'''</span>
 +
|Moves slowly
 
|
 
|
 
|-
 
|-
|
+
|[[File:Mean_Icon.png|center|link=]]
|<span style="color:red;">'''Aggressive'''</span>
+
|<span style="color:red;">'''Mean'''</span>
|Fights much more frequently
+
|No one likes this person
|
+
|Chance 1
 +
|-
 +
|[[File:Nyctophobia Icon.png|center|link=]]
 +
|<span style="color:red;">'''Nyctophobia'''</span>
 +
|Afraid of the dark
 +
|Chance 5
 +
|-
 +
|[[File:Oversleeper_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Oversleeper'''</span>
 +
|Requires more sleep
 +
|Chance 3
 +
|-
 +
|[[File:Slow Learner_Icon.png|center|link=]]
 +
|<span style="color:red;">'''Slow Learner'''</span>
 +
|Reduced skill experience
 +
|Chance 5
 
|}
 
|}
  
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! Description
 
! Description
 
! Details
 
! Details
 +
|-
 +
|[[File:Average Joe_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Average Joe'''</span>
 +
|Nothing special
 +
|Chance 6
 +
|-
 +
|[[File:Blue Skin_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Blue Skin'''</span>
 +
|Resulting from error in uploading process
 +
|Chance 4
 +
|-
 +
|[[File:Deaf_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Deaf'''</span>
 +
|Can't hear
 +
|Chance 3, Colonists gain the deaf perk if they are exposed to deafening sounds for 24 hours
 +
|-
 +
|[[File:Green Skin_Icon.png|center|link=]]
 +
|<span style="color:green;">'''Green Skin'''</span>
 +
|Resulting from error in uploading process
 +
|Chance 5, While the perk name has a green color it is considered to be a neutral perk
 +
|-
 +
|[[File:Multiple Personality_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Multiple Personality'''</span>
 +
|Has a random perk each day
 +
|Chance 2
 +
|-
 +
|[[File:Mute_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Mute'''</span>
 +
|Cannot talk
 +
|Chance 3
 
|-
 
|-
 
|[[File:Potty_Mouth_Icon.png|center|link=]]
 
|[[File:Potty_Mouth_Icon.png|center|link=]]
 
|<span style="color:grey;">'''Potty Mouth'''</span>
 
|<span style="color:grey;">'''Potty Mouth'''</span>
|Randomly uses expletives
+
|Randomly uses expletives, Tourettes
 +
|Chance 6
 +
|}
 +
 
 +
==Acquired Perks==
 +
{| class=wikitable
 +
!
 +
! Name
 +
! Description
 +
! Details
 +
|-
 +
|[[File:Spacephobia_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Spacephobia'''</span>
 +
|Will never venture into space again, too spooky
 
|
 
|
 
|-
 
|-
 +
|[[File:Hoarder_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Hoarder'''</span>
 +
|Steals Food
 
|
 
|
 +
|-
 +
|[[File:Stinky Breath_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Stinky Breath'''</span>
 +
|Ate something disgusting
 
|
 
|
 +
|-
 +
|[[File:Brick Belly_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Brick Belly'''</span>
 +
|I want to Lie Down
 
|
 
|
 +
|-
 +
|[[File:Nightmares_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Nightmares'''</span>
 +
|Recent events prevent this colonist from getting good sleep
 
|
 
|
 +
|-
 +
|[[File:Sour_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''<nameless>'''</span>
 +
|Colonist has a strange taste in their mouth
 +
|Permanent, Loses health over time, when the colonist dies a space zombie is born
 +
|-
 +
|[[File:Bleeding_Icon.png|center|link=]]
 +
|<span style="color:grey;">'''Bleeding'''</span>
 +
|<description-less>
 +
|Loses health over time and drops blood on the floor
 
|}
 
|}

Latest revision as of 18:09, 25 August 2023

Perks are unique attributes colonists have. They're viewable inside the colonist info panel and on the generation screen. Perks can be either positive, negative, or neutral. All colonists start with a maximum of 2 perks. Some perks can be gained or removed while playing the game.

Positive Perks

Name Description Details
Charismatic Icon.png
Charismatic Liked by everyone Chance 4
Excitable Icon.png
Excitable Morale boosts are doubled Chance 6
Fast Learner Icon.png
Fast Learner Increased skill experience Chance 5
Insomniac Icon.png
Insomniac Requires less sleep Chance 6
Loner Icon.png
Loner Requires much less socialization Chance 0
Morbid Curiosity Icon.png
Morbid Curiosity Fascinated by blood and dead bodies Chance 6
Pacifist Icon.png
Pacifist Never fights Chance 5
Speedy Icon.png
Speedy Moves Faster Chance 6
Tolerant Icon.png
Tolerant Morale penalties are reduced by half Chance 6

Negative Perks

Name Description Details
Aggressive Icon.png
Aggressive Fights much more frequently Chance 2
Anxious Icon.png
Anxious Receives double morale penalties Chance 2
Disgusting Icon.png
Disgusting Does disgusting things. Sleeps and poops on the floor Chance 3
Faint Hearted Icon.png
Faint Hearted Terrified of blood and dead bodies Chance 2
Frail Icon.png
Frail Reduced health Chance 4
Germaphobe Icon.png
Germaphobe Hates all things biowaste Chance 2
Gluttonous Icon.png
Gluttonous Gets hungry faster Chance 4
Hateful Icon.png
Hateful Dislikes everyone Chance 1
Incompetent Icon.png
Incompetent Bad at everything Chance 2
Incontinent Icon.png
Incontinent Randomly poops, even in space Chance 0, Colonists may gain the Incontinent perk by having poor food choices
Limp Icon.png
Limp Moves slowly
Mean Icon.png
Mean No one likes this person Chance 1
Nyctophobia Icon.png
Nyctophobia Afraid of the dark Chance 5
Oversleeper Icon.png
Oversleeper Requires more sleep Chance 3
Slow Learner Icon.png
Slow Learner Reduced skill experience Chance 5

Neutral Perks

Name Description Details
Average Joe Icon.png
Average Joe Nothing special Chance 6
Blue Skin Icon.png
Blue Skin Resulting from error in uploading process Chance 4
Deaf Icon.png
Deaf Can't hear Chance 3, Colonists gain the deaf perk if they are exposed to deafening sounds for 24 hours
Green Skin Icon.png
Green Skin Resulting from error in uploading process Chance 5, While the perk name has a green color it is considered to be a neutral perk
Multiple Personality Icon.png
Multiple Personality Has a random perk each day Chance 2
Mute Icon.png
Mute Cannot talk Chance 3
Potty Mouth Icon.png
Potty Mouth Randomly uses expletives, Tourettes Chance 6

Acquired Perks

Name Description Details
Spacephobia Icon.png
Spacephobia Will never venture into space again, too spooky
Hoarder Icon.png
Hoarder Steals Food
Stinky Breath Icon.png
Stinky Breath Ate something disgusting
Brick Belly Icon.png
Brick Belly I want to Lie Down
Nightmares Icon.png
Nightmares Recent events prevent this colonist from getting good sleep
Sour Icon.png
<nameless> Colonist has a strange taste in their mouth Permanent, Loses health over time, when the colonist dies a space zombie is born
Bleeding Icon.png
Bleeding <description-less> Loses health over time and drops blood on the floor