Difference between revisions of "Perks"
(→Negative Perks) |
(→Neutral Perks) |
||
Line 143: | Line 143: | ||
! Description | ! Description | ||
! Details | ! Details | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[[File:Average Joe_Icon.png|center|link=]] | |[[File:Average Joe_Icon.png|center|link=]] | ||
|<span style="color:grey;">'''Average Joe'''</span> | |<span style="color:grey;">'''Average Joe'''</span> | ||
|Nothing special | |Nothing special | ||
− | | | + | |Chance 6 |
+ | |- | ||
+ | |[[File:Blue Skin_Icon.png|center|link=]] | ||
+ | |<span style="color:grey;">'''Blue Skin'''</span> | ||
+ | |Resulting from error in uploading process | ||
+ | |Chance 4 | ||
|- | |- | ||
|[[File:Deaf_Icon.png|center|link=]] | |[[File:Deaf_Icon.png|center|link=]] | ||
|<span style="color:grey;">'''Deaf'''</span> | |<span style="color:grey;">'''Deaf'''</span> | ||
|Can't hear | |Can't hear | ||
− | |Colonists gain the deaf perk if they are exposed to deafening sounds for 24 hours | + | |Chance 3, Colonists gain the deaf perk if they are exposed to deafening sounds for 24 hours |
+ | |- | ||
+ | |[[File:Green Skin_Icon.png|center|link=]] | ||
+ | |<span style="color:green;">'''Green Skin'''</span> | ||
+ | |Resulting from error in uploading process | ||
+ | |Chance 5, While the perk name has a green color it is considered to be a neutral perk | ||
+ | |- | ||
+ | |[[File:Multiple Personality_Icon.png|center|link=]] | ||
+ | |<span style="color:grey;">'''Multiple Personality'''</span> | ||
+ | |Has a random perk each day | ||
+ | |Chance 2 | ||
|- | |- | ||
|[[File:Mute_Icon.png|center|link=]] | |[[File:Mute_Icon.png|center|link=]] | ||
|<span style="color:grey;">'''Mute'''</span> | |<span style="color:grey;">'''Mute'''</span> | ||
|Cannot talk | |Cannot talk | ||
− | | | + | |Chance 3 |
|- | |- | ||
− | |[[File: | + | |[[File:Potty_Mouth_Icon.png|center|link=]] |
− | |<span style="color:grey;">''' | + | |<span style="color:grey;">'''Potty Mouth'''</span> |
− | | | + | |Randomly uses expletives, Tourettes |
− | | | + | |Chance 6 |
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Revision as of 18:07, 25 August 2023
Perks are unique attributes colonists have. They're viewable inside the colonist info panel and at the generation screen. Perks can be either positive, negative, or neutral. All colonists start with 2 perks.
Positive Perks
Name | Description | Details | |
---|---|---|---|
Charismatic | Liked by everyone | Chance 4 | |
Excitable | Morale boosts are doubled | Chance 6 | |
Fast Learner | Increased skill experience | Chance 5 | |
Insomniac | Requires less sleep | Chance 6 | |
Loner | Requires much less socialization | Chance 0 | |
Morbid Curiosity | Fascinated by blood and dead bodies | Chance 6 | |
Pacifist | Never fights | Chance 5 | |
Speedy | Moves Faster | Chance 6 | |
Tolerant | Morale penalties are reduced by half | Chance 6 |
Negative Perks
Name | Description | Details | |
---|---|---|---|
Aggressive | Fights much more frequently | Chance 2 | |
Anxious | Receives double morale penalties | Chance 2 | |
Disgusting | Does disgusting things. Sleeps and poops on the floor | Chance 3 | |
Faint Hearted | Terrified of blood and dead bodies | Chance 2 | |
Frail | Reduced health | Chance 4 | |
Germaphobe | Hates all things biowaste | Chance 2 | |
Gluttonous | Gets hungry faster | Chance 4 | |
Hateful | Dislikes everyone | Chance 1 | |
Incompetent | Bad at everything | Chance 2 | |
Incontinent | Randomly poops, even in space | Chance 0, Colonists may gain the Incontinent perk by having poor food choices | |
Limp | Moves slowly | ||
Mean | No one likes this person | Chance 1 | |
Nyctophobia | Afraid of the dark | Chance 5 | |
Oversleeper | Requires more sleep | Chance 3 | |
Slow Learner | Reduced skill experience | Chance 5 |
Neutral Perks
Name | Description | Details | |
---|---|---|---|
Average Joe | Nothing special | Chance 6 | |
Blue Skin | Resulting from error in uploading process | Chance 4 | |
Deaf | Can't hear | Chance 3, Colonists gain the deaf perk if they are exposed to deafening sounds for 24 hours | |
Green Skin | Resulting from error in uploading process | Chance 5, While the perk name has a green color it is considered to be a neutral perk | |
Multiple Personality | Has a random perk each day | Chance 2 | |
Mute | Cannot talk | Chance 3 | |
Potty Mouth | Randomly uses expletives, Tourettes | Chance 6 |
Acquired Perks
Name | Description | Details | |
---|---|---|---|
Spacephobia | Will never venture into space again, too spooky | ||
Hoarder | Steals Food | ||
Stinky Breath | Ate something disgusting | ||
Brick Belly | I want to Lie Down | ||
Nightmares | Recent events prevent this colonist from getting good sleep | ||
<nameless> | Colonist has a strange taste in their mouth | Permanent, Loses health over time, when the colonist dies a space zombie is born | |
Bleeding | <description-less> | Loses health over time and drops blood on the floor |