When a colonist's Hunger reaches a certain point, they will look for edible items and try to eat them. They choose the best available but will avoid repeating the same. Eating will fill the Hunger bar regardless.
Edible
|
Name
|
Source
|
Use
|
Details
|
Price
|
|
Biowaste
|
Produced when colonist... use the bathroom
|
Converted into Biomass at the waste Recycler
|
Causes "Stinky Breath" and "I ate something nasty, gross!"
|
50
|
|
Biomass
|
Produced at the Waste Recycler
|
Converted into Nutrition Bricks and used as a Fuel Source
|
Causes "I ate something nasty, gross!"
|
200
|
|
Nutrition Brick
|
Produced at the Food Brick Factory
|
Can technically be eaten. Colonist don't find this disgusting
|
Causes "Brick Belly"
|
500
|
|
Ore
|
Mining Asteroids
|
Convert into metal in the Ore Refinery
|
Yes, Edible, and surprisingly filling... no especial effects
|
100
|
|
Space Ration
|
Created in the factories of Old Earth
|
An edible ration
|
No especial effects
|
1,000
|
|
Wheat
|
...
|
...
|
Causes "I ate raw food"
|
300
|
|
Carrot
|
...
|
...
|
Causes "I ate raw food"
|
300
|
|
Potato
|
...
|
...
|
Causes "I ate raw food"
|
300
|
|
Tomato
|
...
|
...
|
Causes "I ate raw food"
|
300
|
|
Bread
|
Oven
|
Feeding your colonist
|
Causes "Well Feed" and "I ate Cooked food, it was tasty"
|
none
|
- Space Rations cannot be sold.
Others
|
Name
|
Source
|
Use
|
Details
|
Price
|
|
Fuel
|
Created in the Chemistry Table
|
Required for Generators and Mining Drones
|
|
400
|
|
Medikit
|
[not implemented yet, check back later]
|
Restores Health when eaten
|
Sometimes available in the Reclamation Probe
|
1,000
|
|
Wheat Seed
|
Found in Space and Harvested from Wheat
|
Grow in planter box to create Wheat
|
|
200
|
|
Carrot Seed
|
Found in Space and Harvested from Carrot
|
Grow in planter box to create Carrot
|
|
200
|
|
Potato Seed
|
Found in Space and Harvested from Potato
|
Grow in planter box to create Potato
|
|
200
|
|
Tomato Seed
|
Found in Space and Harvested from Tomato
|
Grow in planter box to create Tomato
|
|
200
|
|
Purified Water
|
Mine Ice and Sanitize at Water Purifier
|
Creates Oxygen through Hydrolysis, also used to grow Crops
|
|
300
|
|
Kinetic Bullet
|
Created in the Workbench
|
Ammunition for the Sentry Gun
|
Multiple shots per item
|
400
|
|
Metal
|
Created at the Ore Refinery
|
Use as base material for many recipes
|
|
300
|
|
Metal Pot, Ect
|
Where did you find this?
|
Please discard intermediately
|
Easter Egg? found in the reclamation Probe
|
none
|
|
Goolerium
|
|
|
|
100
|
|
Refined Goolerium
|
|
|
|
300
|
|
Explosives
|
|
|
|
600
|
|
Cleaning Solution
|
|
|
|
200
|
|
Special Oil
|
|
|
|
600
|
|
Essence of Goolerium
|
|
|
|
1,200
|
|
Designer Genes
|
|
|
|
4,000
|
|
Mental Stabilizers
|
[not implemented yet, check back later
|
removes all negative mental perks from a colonist
|
does not remove negative physical perks like poison
|
1,000
|
- Medikit can be "eaten" to activate its effect, however it does not refill the hunger bar.